Each time a significant awards ceremony nears, you'll find a demand for the addition of new categories to acknowledge underappreciated efforts and satisfy the passions of followers with niche passions.
My colleague previously argued advocating for terror-themed awards. That would be fantastic. Equally deserving are strategy board titles, which is someone's personal cause. However, I must insist for pushing forward just as with other single-minded supporters, I have a cast-iron argument for why my demand is the most urgent above others. Here's the proposal: It's essential to create an award type for logic-based games.
The Genre Classification Challenge
Organizing artistic expressions is not a science; opinions vary greatly, and inevitably generate discussions and end in fuzzy definitions. This explains why movie academies avoid this approach. But it is an unavoidable compromise in the world of interactive entertainment, showing incredible range it's challenging to consider them one unified medium.
For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, and to ensure all game types to compete fairly, classification by type becomes crucial.
Existing Game Classification System
Leading game ceremonies currently feature award types recognizing Action-oriented games, Action/Adventure, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these classifications actually cover numerous genres, making space possible accommodating various experiences.
Different situation exists for brain-teasing titles. There’s simply nowhere to put them. Think about these outstanding current releases, showing diverse approaches: building puzzles of one title, the pulse-pounding block-matching of another game, and the sweetly sociological logic puzzles from additional release. Where could they possibly go within current classifications? Unfortunately, nowhere.
The Representation Problem
There are dozens of brilliant puzzle games released every year without proper recognition during gaming ceremonies, if they accidentally match classification types such as Handheld titles, VR/AR Game, or the extremely competitive Indie races.
- An iconic brain-teaser got overlooked completely in 2014
- Another imaginative release was excluded that year
- Popular arranging title got ignored recently
- Limited numbers of logic titles managed to sneak into niche award types
Importance of Logic Titles
These are often small games, however the design of the puzzle game carries substantial weight. Well-known matching games count as the most-played games in the world and have been for many years.
The iconic tile-matching title competes with famous sandbox experiences for the title of best-selling game of all time; it additionally competes as greatest title ever. Logic titles represent cornerstones for gaming as medium, and engaging with diverse game types.
The Solution and Justification
Puzzle games wouldn’t have this problem. It would be easy to populate a field of five with fascinating, diverse, deserving games annually without trouble — actually, with challenge, given the need to exclude many worthy titles.
And to reiterate, these include experiences that otherwise have no home in important events. Puzzle game makers are working at the challenging frontier of video game design, producing among essential manifestations of gaming itself. Similar to cinema stunt performers, they merit acknowledgment. Don't make them wait decades.